Name: Wind Dancing True Name: Kyra Cartwright 13th level nightbane sorcerer morphus: griffin (front 1/2 eagle, back 1/2 lion) Alignment: unprincipled Facade Morphus Attribute Bonuses IQ 14 +3 save vs. psychic attack/insanity ME 20 65% trust/intimidate MA 21 +2 roll with punch/fall PS 15 32 +1 parry, dodge, & strike PP 18 29 45% charm/impress PE 16 30 PB 19 SPD 15 45/80 flying SDC 34 144 HP 18 40 HF - 13 PPE 40 8 Damage: Lion Claws: 2d6 SDC Beak slash/peck: 3d6 SDC Eagle Talons: 1d6 SDC Natural Powers: The Becoming Supernatural Senses: nightvision, sense other nightbane Supernatural Attributes: Regenerate 10 SDC each melee round Mirror Walk Immunities: Mind control, vampire's slow kill bite, all forms of transformation Exceptional Vision Bonuses: Facade +2 save vs. magic +1 save vs. disease +1 save vs. H.F. Morphus +3 initiative +3 strike, parry, dodge +4 save vs. magic +3 save vs. psionics +3 save vs. disease +3 save vs. H.F. +3 all sight perception rolls Talents: Anti-Arcane Dark Whip Mirror Sight Lady of the Wild Sharing the Flesh Spells: Cloud of Smoke Globe of Daylight Sense Magic Concealment Levitation Mystic Alarm Ignite Fire Negate Poisons/Toxins Telekinesis Energy Field Fire Bolt Shadow Meld Breathe Without Air Charismatic Aura Calling Charm Weapon Escape Cure Illness Invisibility: Superior Nightland Portal Familiar Link Banishment Wards Nightlands Passage Summon Fog Amulet Calm Storms Summon Storm O.C.C. Skills: Read/Write/Speak English 98% <br> Mathematics: Basic 98% Computer Operation 98% Research 98% Lore-Nightlands 95% Lore-Nightbane 95% Language: Spanish 98% Language: German 98% Lore-Geomancy or Lines of Power 98% Related Skills: Astronomy 98% Botany 98% Acrobatics Pilot: Auto 86% WP Sword Paramedic 98% WP Bolt-Action Rifle Lore-Religion 98% Horsemanship 86% W.P. Whip Writing 55% Computer Programming 50% W.P. Barstool | |
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